GPU acceleration on mobile browsers, if it is leveraged correctly, can lead to a smooth and fluid applications, thus improving the user experience. There has been a lot of mentions and best practices of hardware acceleration these days, although so far it has been pretty general and hasn’t provided much technical direction apart from simple magical advice such as “use translate3d”. This talk sheds some more light on browser interactions with the GPU and explain what happens behind the scenes, covering the topic of acceleration of primitive drawing, the use of tiled backing store, and composited layer. Knowing the actual machinery behind hardware acceleration, you will be in the position to plan your strategy to improve the performance of your web application.
Ariya Hidayat is a passionate technologist with over a decade of experience working with different levels of hardware and software. Although he likes math and physics, after finishing his dissertation on fiber optic transmission system, he opted to try a new thing and bootstrapped his professional software career. He has been involved with different open source communities, writing code for projects like KDE, Qt, and WebKit.
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